"Soli Deo Gloria "
cordially welcome all of you to Xicom Lab hoping a
greatly impressing moment keeps flourishing into every steps
in your daily life. ‘Xicom Lab’, the acronym of
visual and virtual reality computing laboratory aims at pursing researches in
the media soft areas including facial synthesis, material rendering, visual
computing, virtual reality and brain computer interface. Xicom
Lab is always open to qualified applicants for research assistant positions.
Let us run together. Just do it!
- Name : Seongah
Position : Professor, Division of Media Software, College of
Engineering, Sungkyul University
of XICOM LAB since 2001.
- Phone :
- Fax :
- Office :
College of Engineering, #517
- Email : email@example.com, firstname.lastname@example.org
- Ph.D. in
Computer Science, Stevens Institute of Technology, Hoboken, NJ, USA,
- BS. MS.
in Math. and Computer Science, Chonbuk
National University, 1991 and 1993 respectively
- Donghui Lee, Xicom Lab, Sungkyul University, Game Programming, VR, Graphics
- Hyunmin Choi, Xicom Lab, Sungkyul University, Game Programming, VR, Graphics
- Kunhee Park, Xicom Lab, Sungkyul
Programming, Graphics, VR
- Yoochang Yoon, Xicom Lab, Sungkyul University, Game Programming, Graphics, VR
- Kiyeul Park, Xicom Lab, Sungkyul
University, Game Programming, Graphics, VR
- Yunji Seok, Xicom Lab, Sungkyul University, Game Programming, Graphics, VR
Kil, Xicom Lab, Sungkyul University, Game Programming, Graphics, VR
- Dongmin Moon, Xicom Lab, Sungkyul University, Game Programming, Graphics, VR
- Your names to be here.
Lee, Dongbu Group.
Lee, Korea University, Ph.D, National Forensic
Park, Ewha Womans
University, Ph.D course, NTU, Singapore
Park, DXP Lab, Korea University, MS, LG Electronics
Kim, FedEx Korea
Oh, Korea University, MS
Lee, Bio Intelligence Lab, Computer Sci.&Eng.,
Seoul National University, Ph.D course
Lee, DXP Lab, Korea University, Ph.D, KT
Institute of Convergence Technology
Park, Software company
Lee, DXP Lab, Korea University, Ph.D course
Kim, Hanyang University, MS course
Lee, Software company
Kim, Game Company
Choi, NEXON Korea
Park, Hanyang University, CALAB, MS course
Publication Synopsis (Recent years)
Journals, including IEEE Transactions on Systems Man and Cybernetics-C,
Multimedia Systems, Computer Animation and Virtual Worlds, Virtual
Reality, Color Research and Applications, AI-EDAM, COL, IEEE
Transactions on CE, International Journal of Advanced Robotic Systems,
Computers in Industry, Computer Assisted Surgery, Imaging Science, The
Scientific World Journal, Mathematical Problems in Engineering, Journal
of Sensors, Journal of Bio-medical Materials and Engineering and etc.
- Scopus and NRF Journals,
including Information, IJCVR, Subconscious Learning via Games &
Social Media and IEIE, KGS, and KSCG Journal etc.
- International Proceedings,
including HCI2017, ICBEB2017, CASA2013 etc.
- Domestic Proceedings, including
IEIE Conf. etc.
Motion Grammar for Universal use of Leap Motion: Amusement and
Functional Contents Focused:
using Leap Motion controller are not standardized while the use of it is
spreading in media contents. Each content defines
its own motions, thereby creating confusion for users. Therefore, to
alleviate user inconvenience, this study categorized the commonly used motion
by amusement and functional contents and defined the Structural Motion
Grammar that can be universally used based on the classification. To this
end, the Motion Lexicon was defined, which is a fundamental motion
vocabulary, and an algorithm that enables real-time recognition of Structural
Motion Grammar was developed. Moreover, the proposed method was verified by
user evaluation and quantitative comparison tests.
- Biological Properties-based Artificial
Scar Synthesis using Inverse Lighting :